| Blockland Forums > Modification Help |
| Button commands |
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| Pah1023:
I am wondering how you could press a button for example Z, in a gui and it will do the function a apply to it. I have been looking, and I cant find out how. |
| PurpleMetro:
So you are telling me you couldent find THIS: http://forum.blockland.us/index.php?topic=67198.msg1122571#msg1122571 In the first topic of General Modification Help. I doubt you looked XD |
| Pah1023:
--- Quote from: PurpleMetro on September 02, 2011, 10:40:46 PM ---So you are telling me you couldent find THIS: http://forum.blockland.us/index.php?topic=67198.msg1122571#msg1122571 In the first topic of General Modification Help. I doubt you looked XD --- End quote --- No, not that, I believe its something do with actionmap, the Editor script has what I need, once I get to my computer I will see. |
| Pah1023:
Sorry for double posting but I found out that it uses an action map. But now I need the variables and there two different commands. Actionmap.bind() and actionmap.bindcmd(). Wich do I use? |
| wizzlemanizzle:
sorry for bump, hope this helps though --- Quote from: The Torque Appendix Section A.2.1 Action Map ---bind( device , action , [ modifier , mod... ] , command ) Purpose Use the bind method to associate a function to a keystroke or other device input. Syntax device - Name of the device to bind the command to (see 'Device Table' below). action - Name of the action to watch for(see 'Action Table' below). modifier – Special modifiers (mouse only), such as dead spot, etc. command - The function to be called on make and break. Returns No return value. Notes The command bound via the bind function must be specified as a flat name with no elipses or semi-colon termination and will be called on make and break events (i.e. key press and release for a mapped key). Args: Warning: When a function is bound to a keystroke or other device input, and no other versions of the binding are provided, the function will be called even if a modifier key like CTRL, ALT, or SHIFT is also pressed. For clarification, see 'Bind Sample' example below. --- End quote --- In your case: actionmap.bind(keyboard0, Z, , , function();); however... I don't think it is possible to make it so that this ONLY works while a specific GUI is open.... |
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