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Bricks appear on capture
dorkdotdan:
--- Quote from: MegaScientifical on September 04, 2011, 07:27:44 AM ---Wait, you mean you didn't know how to make bricks disappear?
Also, use disappear event. Easier than two-three.
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But then it has to reappear later.
Devvy:
--- Quote from: dorkdotdan on September 04, 2011, 11:48:14 AM ---But then it has to reappear later.
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Dissapear -1 = Gone forever.
Dissapear 0 = Comes back.
Hurr
Frsotbite:
--- Quote from: Devvy on September 04, 2011, 12:14:22 PM ---Dissapear -1 = Gone forever.
Dissapear 0 = Comes back.
Hurr
--- End quote ---
i just used SetRendering and SetRaycasting
MegaScientifical:
--- Quote from: Frsotbite on September 04, 2011, 01:13:02 PM ---i just used SetRendering and SetRaycasting
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You're making it more difficult on yourself, you understand that? Also, that doesn't account for collision with the bricks in question.
Kalphiter:
--- Quote from: MegaScientifical on September 04, 2011, 05:21:38 PM ---You're making it more difficult on yourself, you understand that? Also, that doesn't account for collision with the bricks in question.
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By the way, water is the only thing where you can't "disappear 0" because it will have collision and raycasting on.