Total Members Voted: 36
Any thoughts on my Police Helmet? Would it make the cut?
+How to make your own Hat PacksThis is a tutorial to show you how to make your own hats for HatMod+1. Model a hat, size it correctly2. Export it as a .dts3. Test your hat3a. Download Emote_HatTest.zip3b. Put your model in the zip, named as HatTest.dts.3c. Put Emote_HatTest.zip in your add-ons folder.3d. Say /hattest to put it on.3e. Repeat until sized and fitted correctly.4. Put this code in a .cs fileCode: [Select]AddHAT("YourHat","YourhatImage",RARITY);datablock ShapeBaseImageData(YourhatImage){shapeFile = "./SHAPES/Yourhat.dts";emap = true;mountPoint = $HeadSlot;offset = "0 0 0";eyeOffset = "0 0 0.4";rotation = eulerToMatrix("0 0 0");scale = "0.1 0.1 0.1";doColorShift = false;colorShiftColor = "0.392 0.196 0.0 1.000";};5. Replace Yourhat with the name of your hat.6. Replace RARITY with the correct number for rarity. ( 0|Common - 1|UnCommon - 2|Rare - 3|Very Rare - 4|Radiant )7. Package it. NOTE: Make sure to name it RustyMunk_ExtYOURNAME.zip or else it won't execute it in the right order.8. Start your server to see if it works!
AddHAT("YourHat","YourhatImage",RARITY);datablock ShapeBaseImageData(YourhatImage){shapeFile = "./SHAPES/Yourhat.dts";emap = true;mountPoint = $HeadSlot;offset = "0 0 0";eyeOffset = "0 0 0.4";rotation = eulerToMatrix("0 0 0");scale = "0.1 0.1 0.1";doColorShift = false;colorShiftColor = "0.392 0.196 0.0 1.000";};
I can't put it into the main mod, as I promised Rusty those would only be his hats, but you can make your own pack if you wish.
Present HatArrow Hat
I think ducks are evil on Badspot's server, I feel bad for teh turtelz.