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Bounds box invalid?

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Scars75:


--- Quote from: Console log ---==>datablock StaticShapeData(test){ shapeFile = "base/data/shapes/testModel.dts";};
Error: shape base/data/shapes/testModel.dts-collision detail 0 (Collision-1) bounds box invalid!

--- End quote ---
I use blender. How do I fix this?

soba:

It looks like you tryed to put a collision mesh over the playertype, you don't put a collision box on playertypes, only vehicles, the collision box size is in the script

Scars75:


--- Quote from: soba on September 05, 2011, 02:02:12 PM ---It looks like you tryed to put a collision mesh over the playertype, you don't put a collision box on playertypes, only vehicles, the collision box size is in the script

--- End quote ---
I just made a simple model and tried to make a staticshape with it's shape and this is what I got

SWAT One:

Not really arguable, soba is right.

Scars75:


--- Quote from: SWAT One on September 05, 2011, 07:23:47 PM ---Not really arguable, soba is right.

--- End quote ---
I'm not making a playertype. I just made a random model and stuck it into a StaticShapeData and I got an error.

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