Blockland Forums > Modification Help

[Tutorial] How to get the bevel effect in Milkshape 3D

Pages: (1/3) > >>

SWAT One:

Hello Blockland and Milkshape users!  This is Tuevon with a new tutorial on how to get a beveled cube in Milkshape3D.  Apologies for the crappy sound and video quality.

Link: Click Here.

TheKhoz:

I would definitely say that is not the best way to do it.

But I didn't watch the whole thing with sound on, so maybe there was some reason for doing it so roundabout.

Use extrude, not stacks.

Usually, you make a box and extrude it 4 times and snap the vertecies together.

Why would you use 'extrude' to do the 'move's job?

Also, use the 'Flatten' tool, it makes everything very nice and precise.

You didn't bevel it correctly either. You need to make it so it looks like:



Frankly, I would make my own, but your voice is lovey and I sound like a 10 year old.

SWAT One:


--- Quote from: TheKhoz on September 05, 2011, 08:24:48 PM ----snip-

--- End quote ---
Flatten, hm, never noticed that, thanks.  Now, what was it about Stacks, not extrude?

TheKhoz:


--- Quote from: SWAT One on September 05, 2011, 08:35:36 PM ---No?

--- End quote ---
I must say it is. You're not Isaiah Mustafa, but it sounds pretty good.

Anyways:

--- Quote from: TheKhoz on September 05, 2011, 08:24:48 PM ---ndabout.[/s]

You didn't bevel it correctly either. You need to make it so it looks like:

--- End quote ---



--- Quote from: SWAT One on September 05, 2011, 08:35:36 PM ---Flatten, hm, never noticed that, thanks.  Now, what was it about Stacks, not extrude?

--- End quote ---
Okay, don't use a cylinder, use a box. Extrude two sides parallel to each other outwards. Then scale them longways a bit. Then extrude the pair of sides that would be octagonally shaped. Then snape those vertecies together where it looks like a square so it looks like a triangle.

SWAT One:

Ah, hm.  Well, couldn't you move the vertices together and weld them to eachother?

Pages: (1/3) > >>

Go to full version