Blockland Forums > Modification Help
Server_DRPG Join-Restrictions?
Blocker Ctgr:
I was wondering what code makes a client not able to connect to a server if they dont have a mod. Because one of my mods I have crashes people if they dont have the client side patch for it.
Heres a pic of the restriction if you dont understand what i'm trying to say.
Greek2me:
--- Code: ---%client.delete("The message to display when the client is dropped.");
--- End code ---
When they connect, check if they have the mod, and if they don't, do the above.
Blocker Ctgr:
--- Quote from: Greek2me on September 09, 2011, 07:02:55 PM ---
--- Code: ---%client.delete("The message to display when the client is dropped.");
--- End code ---
When they connect, check if they have the mod, and if they don't, do the above.
--- End quote ---
Yes. I know the %client.delete part. But HOW do I check if they have the mod.
Chrono:
There's two different ways to do it.
DRPG's way can easily conflict with other mods. (such as RTB and DRPG)
The other way shows "<NAME> connected." "<NAME> has left the game."
Blocker Ctgr:
--- Quote from: Chrono on September 09, 2011, 07:45:24 PM ---There's two different ways to do it.
DRPG's way can easily conflict with other mods. (such as RTB and DRPG)
The other way shows "<NAME> connected." "<NAME> has left the game."
--- End quote ---
That is no use to me at all.