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High datablock count = lag ?

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King Leo:

Title says pretty much it. I'm wondering if having a lot of datablocks will lag your server more than having less datablocks enabled.

I'm building something quite big, but I want to keep the brickcount low. So I was thinking about using many additional brickpacks to achieve that. Instead of using 2 5hight bricks, I would download a 10hight brick, for example.
 

LeetZero:

I don't think brick packs use datablocks.

I mean, they are rendered indeed, but a script (The .blb file) is used to define the render parameters.

So I think brick packs won't affect your datablock amount.

I'd rather have you wait for someone better experienced in .blb files to assist you instead.

MegaScientifical:

Darablocks are blocks of data, of course a lot will cause lag. On my old computer, I tried to join friends, but the host had every Add-On in existence and after an hour of loading, I'd crash upon spawning. Turn off unnecessary Add-Ons if you want to keep datablocks low.

King Leo:


--- Quote from: MegaScientifical on September 14, 2011, 03:39:13 PM ---Darablocks are blocks of data, of course a lot will cause lag. On my old computer, I tried to join friends, but the host had every Add-On in existence and after an hour of loading, I'd crash upon spawning. Turn off unnecessary Add-Ons if you want to keep datablocks low.

--- End quote ---

But what is better; using lots of brickpacks (only brickpacks, not weapons and such) and keeping the brickcount low(er), or only enabling default + very few additional bricks, resulting in a much higher brickcount?

GenaralSkar:

Datablocks will increase the load time for people joining your server but I don't think they make you lag.

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