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High datablock count = lag ?
King Leo:
Title says pretty much it. I'm wondering if having a lot of datablocks will lag your server more than having less datablocks enabled.
I'm building something quite big, but I want to keep the brickcount low. So I was thinking about using many additional brickpacks to achieve that. Instead of using 2 5hight bricks, I would download a 10hight brick, for example.
LeetZero:
I don't think brick packs use datablocks.
I mean, they are rendered indeed, but a script (The .blb file) is used to define the render parameters.
So I think brick packs won't affect your datablock amount.
I'd rather have you wait for someone better experienced in .blb files to assist you instead.
MegaScientifical:
Darablocks are blocks of data, of course a lot will cause lag. On my old computer, I tried to join friends, but the host had every Add-On in existence and after an hour of loading, I'd crash upon spawning. Turn off unnecessary Add-Ons if you want to keep datablocks low.
King Leo:
--- Quote from: MegaScientifical on September 14, 2011, 03:39:13 PM ---Darablocks are blocks of data, of course a lot will cause lag. On my old computer, I tried to join friends, but the host had every Add-On in existence and after an hour of loading, I'd crash upon spawning. Turn off unnecessary Add-Ons if you want to keep datablocks low.
--- End quote ---
But what is better; using lots of brickpacks (only brickpacks, not weapons and such) and keeping the brickcount low(er), or only enabling default + very few additional bricks, resulting in a much higher brickcount?
GenaralSkar:
Datablocks will increase the load time for people joining your server but I don't think they make you lag.