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Removed flying vehicle fields question
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mp7964:
There must be some way to get the idle sounds to work, take Strato's planes, for example.
Midway Sentinel:

--- Quote from: mp7964 on September 17, 2011, 07:43:43 PM ---There must be some way to get the idle sounds to work, take Strato's planes, for example.

--- End quote ---

for the idle BG sound, you just use these datablocks:

--- Code: ---//This is near the beginning of your script
datablock AudioDescription(vehicleNameLooping3d)
{
   volume   = 8.0;
   isLooping= true;

   is3D     = true;
   ReferenceDistance= 5.5;
   MaxDistance= 80.0;
   type     = $SimAudioType;
};
datablock AudioProfile(vehicleNameSound)
{
   filename    = "./engineSound.wav";
   description = vehicleNameLooping3d;
   preload = true;
};
--- End code ---
and

--- Code: ---//This is near the end

function vehicleNamevehicle::onadd(%this,%obj)
{
     %obj.PlayAudio(0,vehicleNameSound);
}
--- End code ---
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