| Blockland Forums > General Discussion |
| Broken lighting in Blockland? |
| << < (2/5) > >> |
| otto-san:
woo opengl |
| Nymethus:
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| danisaac5:
youre lucky sometimes i get a bug where everything except the map itself is black |
| Awdax:
--- Quote from: Eksi on September 17, 2011, 04:24:05 AM ---Also, the larger the brick, the worse the lighting will be defined, because it only detects at each corner. notice the diagonal lines in the lighting on the wall in the second screenshot. putting a tiny light on the corner of a baseplate will light half of it up. --- End quote --- There is only one solution. Spam 2x2 plates. |
| KoopaScooper:
The only reason you can't really use lights on large baseplates is because the current way it's coded only allows for vertex lighting on bricks. If it wasn't vertex lighting, it would lag a lot more than it does now. |
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