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Jurassic Park Mod Pack [NOT MUCH PROGRESS LATELY]

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Mega-Bear:


--- Quote from: phydeoux on September 23, 2011, 02:38:52 AM ---Spino should be bigger.
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Look at what happened to Nymethus a few pages back.


--- Quote from: Lørd Tøny on September 23, 2011, 07:10:05 AM ---You don't need a blockland minifig as a reference for constructor.


1x1 flat brick = 0.5 x 0.5 x 0.2

1x1 normal brick = 0.5 x 0.5 x 0.6

Just use basic math for the sizes you want and it's that easy. You don't need to use a minifig reference.

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I am very well aware of that. Using a minifig makes it much easier than doing math over and over again to get the correct sizes of objects.

Shadoku:

I think we should use that new Spinosaurus model. It's alot better looking, and just flat out lovey.

Blockoman:


--- Quote from: phydeoux on September 23, 2011, 02:38:52 AM ---Spino should be bigger.

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--- Quote from: phydeoux's profile ---"This is a game where you play as a small plastic toy that can walk, jump, attack, as well as various other actions; regardless of the lack of arms, legs, or any organic material. Don't ask for realism, this is Blockland."
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phydeoux:


--- Quote from: Blockoman on September 23, 2011, 03:06:05 PM ---

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If I was asking for realism I would have asked that the dinosaurs have scales, be rounder and more detailed, have animated tongues and eyes, etc. I was asking for more proper sizing.

I'm about to release a Farm Animal Player-type pack. The models are far from realistic, but I still sized them properly; the pig is smaller than the cow, and the chicken is smaller than the pig, and looks as if it could be picked up in a blocklander's arms.

Anyways, even if you still considered that to be too much realism to go for, then you would still be going against Jurassic Park itself. Even they made the spino larger than the T-rex in the 3rd movie, and they are famous for making a turkey-sized raptor 6-7ft tall.

Lørd Tøny:


--- Quote from: Mushroom man on September 23, 2011, 11:30:17 AM ---The minifig seems like it would just make it easier.

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1x1 = 0.5 x 0.5 x 0.6

2x2 =  1 x 1 x 0.6

2x2x5 = 1 x 1 x 3


It's just basic math.

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