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| Sheath:
--- Quote from: SeventhSandwich on September 19, 2011, 08:47:02 AM ---That's fine lol, but you could slim it down by a few bricks by using the idea I gave you. --- End quote --- I could remove the back cover but that'd expose the pixels still. The print film in the front is necessary for depth. |
| SeventhSandwich:
--- Quote from: Sheath on September 19, 2011, 08:47:56 AM ---I could remove the back cover but that'd expose the pixels still. The print film in the front is necessary for depth. --- End quote --- I'm referring to the projector, not the computer monitor. The black film on the projector serves no purpose other then to cover the blocks that are changing color concurrently with the computer until you turn on the projector. |
| PVC Potato Gun:
Speaking of the projector, I need to "place an order" for a special projector that is like a table. I'm making the casing and stuff, I just need the events. |
| Sheath:
--- Quote from: PVC Potato Gun on September 19, 2011, 06:47:33 PM ---Speaking of the projector, I need to "place an order" for a special projector that is like a table. I'm making the casing and stuff, I just need the events. --- End quote --- The easiest way to do this would be to replicate the named brick layout of the screen and put it onto the bricks. The layout is described in the developers manual, but essentially its... mbice_px1 mbice_px2 mbice_px3 mbice_px4 mbice_px5 mbice_px6 mbice_px7 mbice_px8 ... and so on. Alternatively you could have a controller brick check the colors on the computer screen over relay using the VCE function and then drawing the colors, but I'm not sure how efficient that would be. |
| PVC Potato Gun:
Ok, Projector download go! |
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