Yeah, bots are pretty fun to fight. Most of my development time has been spent doing that...
Bots are still stupid, though. They use the default bot AI, meaning that unless you use events to order them somewhere, they'll just waddle around looking aimless.
What would you prefer that bots do?
- Always find enemy players?
- Go for objectives like flags and CPs?
Or would you prefer that I leave them to you to event?
Should I include a pathfinding system for bots? (perhaps Port's A* system)
There's so many questions and so many different ways I can take this.