| Blockland Forums > Modification Help |
| Simple tutorial-Smoothshading and smoothgroups |
| << < (2/4) > >> |
| Zloff:
--- Quote from: Mega-Bear on September 22, 2011, 06:17:38 PM ---Second one looks better for Blockland, first one looks ... weird for anything. --- End quote --- yes |
| The Corporation:
--- Quote from: Zloff on September 22, 2011, 06:18:31 PM ---yes --- End quote --- So should these be left flat shaded? |
| Mega-Bear:
You dare diss Chao's skills. I don't think you understand who he was or what he could do. --- Quote from: The Corporation on September 22, 2011, 06:19:59 PM ---So should these be left flat shaded? --- End quote --- No, we were talking about your gun. Bringing other people's models into the conversation is a stupid move. |
| The Corporation:
--- Quote from: Mega-Bear on September 22, 2011, 06:22:06 PM ---You dare diss Chao's skills. I don't think you understand who he was or what he could do.No, we were talking about your gun. Bringing other people's models into the conversation is a stupid move. --- End quote --- Okay, touche. But honestly, if it has a lot of contrast in terms of angles, then it should be smoothshaded and smoothgrouped. |
| Extrude:
Some models look good with smoothshading, most don't. It's ok on round things and vehicles, and not much else. |
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