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Mods of Ottosparks (it's over one hundred for some raisin)

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otto-san:

PaintMod is doing well so far!

It's going to turn out having many more features than first thought.

Currently, there's only the standard competitive "paint-the-blocks" gamemode.

Other gamemodes will be:

* Challenge Mode (Evented mostly, you have to paint certain blocks only or exclude certain blocks from painting.)
* Paint Hazard Mode (Blocks of the other team's colour will kill you, you have a hammer-like tool that will remove the other team's paint from the block.)
* 1v1 Paint Hazard
* 2v2 Paint Hazard
* Paintball Mode (Long-ranged version of the standard gamemode.)
* Hard Mode (You can paint blocks that have already been painted, making the game much harder and more competitive.)

Crown2:

Oo paintball.

Greek2me:

You might want to consider using Slayer for PaintMod, then you can use it's GUI and teams, etc.

otto-san:


--- Quote from: Greek2me on October 04, 2011, 10:30:20 PM ---You might want to consider using Slayer for PaintMod, then you can use it's GUI and teams, etc.

--- End quote ---
I considered it, but I decided against it.

1) Slayer actually crashes me, I have no idea why. Probably an interfering mod.
2) I'd rather make it entirely on my own.
3) I've already made it work fairly well on its own. Given I am re-writing it almost entirely for gamemodes.

otto-san:

I just got a neat idea for a Haven and Hearth-like mod.

Not sure if will do, will brainstorm for now and code after I get some projects out of the way.


also if you have any ideas for mods please say them

i want something challenging

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