| Blockland Forums > Modification Help |
| Help with gamemode. |
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| Eeposs:
--- Quote from: phflack on September 26, 2011, 04:39:03 PM ---function hammerProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)(%this, %obj, %col, %fade, %pos, %normal) //When the projectile collides with something...(it can or not be a brick) seems like "(%this, %obj, %col, %fade, %pos, %normal)" is duplicated --- End quote --- Already fixed that. |
| otto-san:
your function onHit has no namespace when it should missed hammer bit hold on edit: you need to add in parent::onCollision(%this, %obj, %col, %fade, %pos, %normal); to hammerProjectile::onCollision |
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