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Help with gamemode.

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Eeposs:


--- Quote from: phflack on September 26, 2011, 04:39:03 PM ---function hammerProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)(%this, %obj, %col, %fade, %pos, %normal) //When the projectile collides with something...(it can or not be a brick)
seems like "(%this, %obj, %col, %fade, %pos, %normal)" is duplicated

--- End quote ---
Already fixed that.

otto-san:

your function onHit has no namespace when it should
missed hammer bit


hold on

edit:

you need to add in parent::onCollision(%this, %obj, %col, %fade, %pos, %normal); to hammerProjectile::onCollision

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