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So far Blocklands smorgasbord of DM's suck

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Sir Blocksalot:


--- Quote from: .::Taboo::. on September 27, 2011, 09:54:31 PM ---my server.

ring a ding.

--- End quote ---
This, it's fun

Blockinlick:


--- Quote from: Mushroom man on September 27, 2011, 07:23:00 PM ---I only join DMs that have lots of people in them. You should too, if you haven't already. And here's a tip, Heed's server kinda sucks.

--- End quote ---

Sadly, every time I get on, I can't find very many DMs. There are only ever a handful and usually the same ones.

Here are the ones  can remember

- Heedcalkings or something: Not enough action. It's 90% transportation, 5% combat, 5% dying the second you reach your destination because your heli driver sucked ass and got shot down.

- Stalkers Vs Humans: It would have been pretty fun but it was too dark and the terrain was too rough to navigate. I died 10 times in a row and not once did I even see a glimpse of my enemy or get to retaliate. Not even remotely fun.

- Grapple Knife DMs in general: I already covered this.

- Some weird "Fort Wars" server: It was this weird ass DM where you have to click on a "menu board" for your weapon. Then, as soon as you walk out, the dimension changes all weird and stuff. It's like you're walking on a wall. A guy lead me to some weird portal to another area. The problem was, I not once ever ran into an enemy, it was more like sight seeing. When I asked someone what was the point in this if you can't find your enemy they said "That's the point, to hide".

THAT'S WHAT IS FUN? TO FIND SOME NERDS WHO ARE GOOD AT HIDING?!

If I wanted to play hide and seek, I'd join a f%$in' hide and seek server.


So yeah, my experience with DM's have been LAME.. AS.. HELL..




RedGajin:


--- Quote from: Blockinlick on September 28, 2011, 01:50:40 AM ---Sadly, every time I get on, I can't find very many DMs. There are only ever a handful and usually the same ones.

Here are the ones  can remember

- Heedcalkings or something: Not enough action. It's 90% transportation, 5% combat, 5% dying the second you reach your destination because your heli driver sucked ass and got shot down.

- Stalkers Vs Humans: It would have been pretty fun but it was too dark and the terrain was too rough to navigate. I died 10 times in a row and not once did I even see a glimpse of my enemy or get to retaliate. Not even remotely fun.

- Grapple Knife DMs in general: I already covered this.

- Some weird "Fort Wars" server: It was this weird ass DM where you have to click on a "menu board" for your weapon. Then, as soon as you walk out, the dimension changes all weird and stuff. It's like you're walking on a wall. A guy lead me to some weird portal to another area. The problem was, I not once ever ran into an enemy, it was more like sight seeing. When I asked someone what was the point in this if you can't find your enemy they said "That's the point, to hide".

THAT'S WHAT IS FUN? TO FIND SOME NERDS WHO ARE GOOD AT HIDING?!

If I wanted to play hide and seek, I'd join a f%$in' hide and seek server.


So yeah, my experience with DM's have been LAME.. AS.. HELL..




--- End quote ---
So basically you suck at the game.

Blockinlick:


--- Quote from: RedGajin on September 28, 2011, 01:56:02 AM ---So basically you suck at the game.

--- End quote ---

I've been playing the full version for less than a week, ofc I am no pro, but if you're referring to the Grapple Knife and Stalker thing, it's not about losing. It's about a few other things.
1. First impression
2. Playability
3. Fun

My first impression sucked because I couldn't see stuff, the playability sucked because I couldn't see stuff, the game wasn't fun because I couldn't see stuff.

As for the Grapple Knife DMs, they're just boring, linear, and monotonous... even if I was pro at it, I would find it just as boring.




*FacePalm*:


--- Quote from: Blockinlick on September 28, 2011, 02:09:20 AM ---My first impression sucked because I couldn't see stuff, the playability sucked because I couldn't see stuff, the game wasn't fun because I couldn't see stuff.

--- End quote ---
It's called your render distance. Turn it up.

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