| Blockland Forums > Modification Help |
| Charging a projectile + Detecting water |
| (1/3) > >> |
| Demian:
Essentially I need a script that fills up a bar when you hold down the fire button and when it reaches max the weapon will fire a different projectile. Yes, I am begging for a copy-pasteable script because I cannot script worth stuff. Also how would I explode a projectile as it collides with water or is fired underwater? |
| phflack:
check the TF2 sniper and for the water part, that might be difficult, do you mean map water or brick water? |
| Demian:
Both. |
| Zloff:
brick water + wrench + check raycasting = problem half solved |
| phflack:
actualy, there might already be a default way of detecting entering water does the splash sound play when you shoot the water? |
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