| Blockland Forums > Modification Help |
| Falling Damage |
| (1/1) |
| Derroith:
Is it possible to modify falling damage? |
| Amade:
armor::onImpact(%this, %obj, %col, %vel, %speed) The damage applied is %speed multiplied by %this.speedDamageScale, if %speed is greater than %this.minImpactSpeed. |
| Navigation |
| Message Index |