Blockland Forums > General Discussion
EgyptQuest - Interactive Puzzle Challenge (Error fix on Page 3)
<< < (4/11) > >>
Cubelands:

--- Quote from: Sniper-471 on October 02, 2011, 01:17:32 PM ---I done everything you said and still half of the events are missing, Please fix the problem.

EDIT: NVM i found out the problem i think.

--- End quote ---
how did you fix it?
Sniper-471:

--- Quote from: Cubelands on October 02, 2011, 01:19:23 PM ---how did you fix it?

--- End quote ---
I forgot to reset mini and rise max events lol, Stupid me.
SWAT One:

--- Quote from: Sniper-471 on October 02, 2011, 01:17:32 PM ---I done everything you said and still half of the events are missing, Please fix the problem.

EDIT: NVM i found out the problem i think.

--- End quote ---
You hosting it?
Demian:
Yo foo'! You're using Dumbells keys aren't you? onKeyHit events are missing from the dark brick at the beginning. Camera events too. Test your stuff on a clean install before releasing. Also why would you name the zip "EGYPTQ~1". I sense mystical OS name formatting.

On another note the entire freaking build is just a 9 by 9 straight corridors. Large and very long straight duped corridors. I sense lot of boring walking and nothing exciting ahead.
SWAT One:

--- Quote from: Demian on October 02, 2011, 01:45:31 PM ---I sense lot of boring walking and nothing exciting ahead.

--- End quote ---
The point is everything looks the same so you get lost or confused easily and usually you don't know it when all of the sudden a mummy is attacking you from behind.  Alot of Egyptian Tombs were meant to confuse grave robbers and looters.

EDIT:  Updated download...  I found some more Add-Ons missing as well and added them in.
Navigation
Message Index
Next page
Previous page

Go to full version