| Blockland Forums > General Discussion |
| EgyptQuest - Interactive Puzzle Challenge (Error fix on Page 3) |
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| Cubelands:
Host right now. |
| SWAT One:
Furling is probably still hosting it, but I'd rather he kick down the player limit. It wasn't built for a large expedition crew, but hey. No, I can't host until my dad decides that giving my computer a static IP is safe, which it is. |
| Flatirons:
Played this on Furling's a little while ago and it was really fun. I noticed that it actually did sort of work well with a large expedition group. People formed into their own squads naturally and set off to do different objectives - One group of people were battling the Green Demon while another were fumbling with the gates. Occasionally the two groups would meet at a corner and non-verbally and without halt exchange members. Nice little group-mind thing. Anyway, to the actual game, it was really fun with all of the other players and the rush of fighting Ashlur myself (I got the soul key! :D) but I felt it was mostly running through a maze with occasional shooting. I feel that it could use more interactive areas/terrain, and maybe trap-puzzles. This is ironic because the title itself is "Interactive Puzzle", yet it isn't very interactive (excluding killing the Mummies and collecting Gems) and there were actually no puzzles - simply putting keys into doors, my Grandfather would say. Actually, anyone would say that. In whole, it was a fun game with a lot of visible effort and creativity put into it, but if possible it would be even more enjoyable if it was an Interactive Puzzle. grammar-ramma! |
| SWAT One:
Well thank you for that thorough review. Next version should include a script that auto-enables all the Add-Ons you need, so you only have to enable the script. |
| Cubelands:
you need download face and decal of mummy http://forum.returntoblockland.com/dlm/viewFile.php?id=2656 http://forum.returntoblockland.com/dlm/viewFile.php?id=2657 http://forum.returntoblockland.com/dlm/viewFile.php?id=2658 made by Pup |
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