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The plan for v20

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Bushido:


--- Quote from: Awdax on October 05, 2011, 11:15:50 PM ---I'm also wondering if Blockland is going to stay at v20, since everything from now on is probably just going to be added through small updates with the launcher.

--- End quote ---

v(x) is not a concise representation of the state blockland is in. it's just the build number

v21 will probably be the first small update, v22 the second, etcetera etcetera


--- Quote from: Texan101 on October 05, 2011, 11:16:36 PM ---Worth it.

--- End quote ---

i'm sorry, have you updated an add-on to a new engine before

Awdax:


--- Quote from: Belogna on October 05, 2011, 11:16:23 PM ---I realize this, but if it was a new engine more things could be done.
Maybe so but it would also get rid of the stuffty add-ons like the ION Cannon, mini-nuke, and all the generic weapons being uploaded every day.

--- End quote ---

Badspot would have to script everything all over again.
And just because of a new engine, doesn't mean people won't stop making crappy Add-Ons, unless the engine adds limitations for some variables.

Masterlegodude:


--- Quote from: Belogna on October 05, 2011, 11:11:57 PM ---After this are you going to implement a better engine?

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Awdax:


--- Quote from: Bushido on October 05, 2011, 11:17:03 PM ---v(x) is not a concise representation of the state blockland is in. it's just the build number

v21 will probably be the first small update, v22 the second, etcetera etcetera

--- End quote ---

Ah, thank-you.

Belogna:


--- Quote from: Awdax on October 05, 2011, 11:17:34 PM ---Badspot would have to script everything all over again.
And just because of a new engine, doesn't mean people won't stop making crappy Add-Ons, unless the engine adds limitations for some variables.

--- End quote ---
It won't stop them but at least it will put aside the ones we have already.

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