| Blockland Forums > Modification Help |
| Spawning a brick directly above another |
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| Space Man:
How would I spawn a brick directly above another spawned brick via script? I know how to spawn a brick and change its position in all axes but is there a good way to spawn a brick on top of another, other than changing its z axis. |
| otto-san:
--- Quote from: Space Man on October 07, 2011, 11:45:42 AM ---but is there a good way to spawn a brick on top of another, other than changing its z axis. --- End quote --- no i dont believe so |
| Space Man:
--- Quote from: otto-san on October 07, 2011, 03:09:44 PM ---no i dont believe so --- End quote --- oh |
| Amade:
--- Code: ---function fxDTSbrick::UpDuplicate(%this) { %zsize = %this.getDatablock().brickSizeZ * 0.2; %pos = vectorAdd(%this.getPosition(), "0 0 " @ %zsize); %brick = new FxDTSbrick() { datablock = %this.getDatablock(); position = %pos; rotation = %this.rotation; colorID = %this.colorID; scale = "1 1 1"; angleID = %this.angleID; colorFxID = %this.colorFxID; shapeFxID = %this.shapeFxID; isPlanted = 1; client = %this.client; }; %brick.plant(); %brick.setTrusted(1); if(isObject(%this.getGroup())) { %this.getGroup().add(%brick); } $Server::BrickCount++; return %brick; } --- End code --- |
| otto-san:
Shouldn't you set the brick to trusted before planting it or does it not make a difference? |
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