| Blockland Forums > Modification Help |
| Getting a projectile's source item's user's client |
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| Unicide:
Using %obj.sourceClient doesn't result in a syntax error but does not allow me to send a messageClient. Is it a game connection or just client number or something? |
| Amade:
--- Quote from: Unicide on October 09, 2011, 01:59:53 AM ---Using %obj.sourceClient doesn't result in a syntax error but does not allow me to send a messageClient. Is it a game connection or just client number or something? --- End quote --- Well it's technically both. Are you doing this? --- Code: ---messageClient(%obj.sourceClient, '', "text"); --- End code --- |
| Unicide:
Yes. |
| Amade:
Could you post the whole relevant script? |
| infiniteLoop:
I thought it was %obj.sourceobject.client ... |
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