Blockland Forums > Modification Help
Getting a projectile's source item's user's client
Unicide:
Using %obj.sourceClient doesn't result in a syntax error but does not allow me to send a messageClient. Is it a game connection or just client number or something?
Amade:
--- Quote from: Unicide on October 09, 2011, 01:59:53 AM ---Using %obj.sourceClient doesn't result in a syntax error but does not allow me to send a messageClient. Is it a game connection or just client number or something?
--- End quote ---
Well it's technically both. Are you doing this?
--- Code: ---messageClient(%obj.sourceClient, '', "text");
--- End code ---
Unicide:
Yes.
Amade:
Could you post the whole relevant script?
infiniteLoop:
I thought it was %obj.sourceobject.client ...