| Blockland Forums > Help |
| V20 Launcher Error |
| << < (10/11) > >> |
| Butler:
--- Quote from: Remousamavi on October 10, 2011, 12:26:17 PM ---Well, experiment. Do what I said above, and maybe take the main Blockland file out and put the original in? That's the only real exe anyway, the rest are .dat or .log or the like, and they come that way for Windows and mac. --- End quote --- It did work to some degree. But I just got the sam error as Remy |
| Dissolve:
I suggested to Rem to download the mac files over that, see if it fixes the new error while keeping the old one away. Keep the files and just replace them with the mac versions. |
| SlayerZ99:
--- Quote from: Butler on October 10, 2011, 01:03:37 AM ---? It's a manual update. --- End quote --- Oh ok |
| lego_xbox:
As the people who have looked at the launcher log know, we can deduce that the problem starts after the CDN download. --- Quote ---<input> (0): Unable to find function resetCanvas Loading compiled script base/defaultProfiles.cs. Loading compiled script base/customProfiles.cs. Loading compiled script base/messageBox.cs. Loading compiled script base/MessageBoxOKCancelDlg.gui. Failed to load profile bitmap () Loading compiled script base/MessageBoxOkDlg.gui. Loading compiled script base/MessageBoxYesNoDlg.gui. Loading compiled script base/launcherGui.gui. Downloading manifest from 'http://update.blockland.us/latestVersion.php'... 81529 bytes retrieved CDN Download finished Removed 559 file requests due to download prefs --- End quote --- Then after spam of all the blobs that it can't download because of the server connection it just closes. --- Quote ---Writing out game files... Skipping file /Add-Ons/Brick_V15.zip with hash 9c5ea6ea43448e11750ff6becbd4f 4f9d50d5bfa, bits unavailable. Shutting down the OpenGL display device... Cleaning up the display device... Killing the texture manager... Making sure the rendering context is not current... Deleting the rendering context... Destroying the window... --- End quote --- So this means that the problem comes, not from the Brick_V15 (because its the add on it first downloads) but from the actual connection to the server where its supposed to download, I had a spark of idea to put permissions in downloads to read and write but that didn't work... Now, there is no indication in the launcher.log that the Launcher couldn't write to any folder. So the solution must be resolved by Badspot (or whoever manages the server from which we download). Furthermore to backup this argument I attempted to go to the site which it downloads the manifest from and Plop i get --- Quote ---ERROR Bad user agent 'Mozilla/5.0 (Macintosh; Intel Mac OS X 10.5; rv:6.0.2) Gecko/20100101 Firefox/6.0.2' --- End quote --- That could plainly signify that I can't access the page from Mozilla Firefox, but it could mean that I can't access because it is somehow closed. This is my reflection on the case. It may or not be helpful. Thank you. |
| Badspot:
You will not be able to make the game work by manually downloading files or copying them from one install to another. Attempting to do this will just confuse anyone trying to help you in the future. |
| Navigation |
| Message Index |
| Next page |
| Previous page |