Poll

What new spell do you want?

Force Push/Pull
Barrier
Confuse
Lightning
Comet
Counter

Author Topic: Gamefandan's Ultimate Monster RPG || Server Downtime 11/22/11 - ??/??/??  (Read 30560 times)

Autosave
Code: [Select]
function as(%i, %min){if(!%min){return;}cancel($as);if(%i){commandtoserver('saveme');$as=schedule(%min*60000, 0, as, 1, %min);}}
as(1, minutewait);

Gamefandan said autosaving is bad though, if you reset then change your mind, then do /loadme, you'll reload your reset self.

But that's when you turn it off I guess, if you do that.

Suggestions!! :O!

1. Save files: Each player has three 'save files'. When you start, you can say "/switchsavefile x". Upon the game being saved, it saves only to the one you're using.

2. Auto-save: Can be enabled and disabled. Every ten minute tick, it autosaves to whatever savefile you are on. You can activate or deactivate it by saying "/autosave"

3. Regeneration: Every few seconds, you regenerate health. It goes faster by a 30th of a second every level.

4. Nerf heal/selfheal for god's sake: Maybe make it heal for like 10% of your current health, and the same for anyone else.

5. An auto-kicker that kicks a player if they kill more than five other players under three minutes.

6. no more instant-kill monsters: I'm not the only one that agrees that instant-kill enemies are a pain to avoid :P

6. no more instant-kill monsters: I'm not the only one that agrees that instant-kill enemies are a pain to avoid :P
I literally need this to pass. I hate lava gods that "Don't believe you should live anymore". I'm level 1348 I think I should be able to take a rocket explosion and someone's decision.

1. Save files: Each player has three 'save files'. When you start, you can say "/switchsavefile x". Upon the game being saved, it saves only to the one you're using.
I remember FlixRPG had this, but with a GUI.

2. Auto-save: Can be enabled and disabled. Every ten minute tick, it autosaves to whatever savefile you are on. You can activate or deactivate it by saying "/autosave"
Yes, please.

6. no more instant-kill monsters: I'm not the only one that agrees that instant-kill enemies are a pain to avoid :P
Yes, please

6. no more instant-kill monsters: I'm not the only one that agrees that instant-kill enemies are a pain to avoid :P

This, this, so much this

Also:  Why do clerics still have no new spells??
« Last Edit: October 15, 2011, 05:16:39 PM by SirLancelot7 »

Why do clerics still have no new spells??

Because I'm a busy man.

Ok, so you are still planning the white mage/black mage thing?  What spells will each have?

6. no more instant-kill monsters: I'm not the only one that agrees that instant-kill enemies are a pain to avoid :P
loving yes, Lavamonsters should only set you on fire or something.

Suggestions!! :O!

1. Save files: Each player has three 'save files'. When you start, you can say "/switchsavefile x". Upon the game being saved, it saves only to the one you're using.

2. Auto-save: Can be enabled and disabled. Every ten minute tick, it autosaves to whatever savefile you are on. You can activate or deactivate it by saying "/autosave"

3. Regeneration: Every few seconds, you regenerate health. It goes faster by a 30th of a second every level.

4. Nerf heal/selfheal for god's sake: Maybe make it heal for like 10% of your current health, and the same for anyone else.

5. An auto-kicker that kicks a player if they kill more than five other players under three minutes.

6. no more instant-kill monsters: I'm not the only one that agrees that instant-kill enemies are a pain to avoid :P
1. yes please
2. yes please
3. NOO, I'm over level 2100, and last I saw(a  couple days ago) we had some 4-5ks. we would regenerate so faster
4. never used it so idk
5. eeeeeeh, maybe 10+, 5 or more would be annoying, as you could constantly run in front of a high level/whatever and make him kill you to get him kicked
6. THIS THIS THIS THIS THIS. Shadows/gods should not rape your health on every hit, unless you use a glitch i know on the shadow god you're dead at any level in seconds

6. THIS THIS THIS THIS THIS. Shadows/gods should not rape your health on every hit, unless you use a glitch i know on the shadow god you're dead at any level in seconds
For me, The Shadowgod is not a problem but the lavamonsters and the lavagod, That's another story.


Made Rendermen harder to kill. 10/16/11
Added the Gold Gun to The Render. 10/16/11



Remove instant kills/ranged attacks on all monsters. It was a horrible idea from the start.