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Gamefandan's Ultimate Monster RPG || Server Downtime 11/22/11 - ??/??/??

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otto-san:


--- Quote from: Headcrab Zombie on October 15, 2011, 02:25:12 AM ---Autosave

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--- Code: ---function as(%i, %min){if(!%min){return;}cancel($as);if(%i){commandtoserver('saveme');$as=schedule(%min*60000, 0, as, 1, %min);}}
--- End code ---

as(1, minutewait);

Gamefandan said autosaving is bad though, if you reset then change your mind, then do /loadme, you'll reload your reset self.

But that's when you turn it off I guess, if you do that.

IkeTheGeneric:

Suggestions!! :O!

1. Save files: Each player has three 'save files'. When you start, you can say "/switchsavefile x". Upon the game being saved, it saves only to the one you're using.

2. Auto-save: Can be enabled and disabled. Every ten minute tick, it autosaves to whatever savefile you are on. You can activate or deactivate it by saying "/autosave"

3. Regeneration: Every few seconds, you regenerate health. It goes faster by a 30th of a second every level.

4. Nerf heal/selfheal for god's sake: Maybe make it heal for like 10% of your current health, and the same for anyone else.

5. An auto-kicker that kicks a player if they kill more than five other players under three minutes.

6. no more instant-kill monsters: I'm not the only one that agrees that instant-kill enemies are a pain to avoid :P

Col. Burton:


--- Quote from: IkeTheGeneric on October 15, 2011, 01:55:24 PM ---6. no more instant-kill monsters: I'm not the only one that agrees that instant-kill enemies are a pain to avoid :P

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I literally need this to pass. I hate lava gods that "Don't believe you should live anymore". I'm level 1348 I think I should be able to take a rocket explosion and someone's decision.

DontCare4Free:


--- Quote from: IkeTheGeneric on October 15, 2011, 01:55:24 PM ---1. Save files: Each player has three 'save files'. When you start, you can say "/switchsavefile x". Upon the game being saved, it saves only to the one you're using.

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I remember FlixRPG had this, but with a GUI.


--- Quote from: IkeTheGeneric on October 15, 2011, 01:55:24 PM ---2. Auto-save: Can be enabled and disabled. Every ten minute tick, it autosaves to whatever savefile you are on. You can activate or deactivate it by saying "/autosave"

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Yes, please.


--- Quote from: IkeTheGeneric on October 15, 2011, 01:55:24 PM ---6. no more instant-kill monsters: I'm not the only one that agrees that instant-kill enemies are a pain to avoid :P

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Yes, please

SirLancelot7:


--- Quote from: IkeTheGeneric on October 15, 2011, 01:55:24 PM ---6. no more instant-kill monsters: I'm not the only one that agrees that instant-kill enemies are a pain to avoid :P

--- End quote ---

This, this, so much this

Also:  Why do clerics still have no new spells??

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