Blockland Forums > Modification Help
Recoil/moving camera view
Greek2me:
Nope.
yaw(90);
Would turn the camera 90 degrees right (or left, not sure).
pitch(90);
Would make the camera look straight up (I think).
Swollow:
yes i know this im talking about the actual script
I have no idea what i am doing
--- Code: ---function clientcmdturn(%client)
{
%client.yaw(50);
}
--- End code ---
Amade:
The snippet you just posted is incorrect usage, it is simply yaw(50); - no object is used.
Swollow:
ok how would I call this through server now?
Greek2me:
on the client:
--- Code: ---function clientCmdTurn(%flag)
{
yaw(%flag);
}
--- End code ---
on the server:
--- Code: ---function GameConnection::Turn(%this,%flag)
{
commandToClient(%this,'turn',%flag);
}
findClientByName(Greek2me).turn(50);
--- End code ---
Keep in mind that this is very impractical, because the client needs a mod in order for it to work.