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Simple forcefield made using default everything.
IkeTheGeneric:
First, turn of colliding so you can walk through it. Leave raycasting off so it detects projectiles. The emitter I used is Arrow Trail going down.
No collision
Projectiles deleted on hit
The events I use are:
onProjectileHit>Projectile>Delete
onProjectileHit>Self>spawnExplosion>pong
Or you could make the projectiles bounce for extra fun.
Demian:
I do not know what to say. Why did you make this topic? Wait you meant this as a tutorial?
IkeTheGeneric:
--- Quote from: Demian on October 12, 2011, 10:58:59 AM ---I do not know what to say. Why did you make this topic?
--- End quote ---
I don't know?
TheArmyGuy:
Everyone knows this by now, right?
Still handy if someone manages to not know.
Sleven:
noice tutorial