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| Crown2:
--- Quote from: Ephialtes on November 13, 2011, 01:27:07 PM ---Which RTB beta made the server list work again? --- End quote --- I think it's the one right before you created the fancy butons in the overlay, this one doesnt have a manual. |
| -Pablo-:
new version? |
| Kalphiter:
I just got an update message but it couldn't connect. |
| Ipquarx:
I havn't got a update message at all. |
| Ephialtes:
RTB 4.01 is about to get released shortly. Here's the changelog: --- Code: --- - Escape accelerator for chatrooms now closes the modal window first before closing the room. - RTBCC_RoomSessionManifestUser::unrender attempts to close the context menu before deleting everything now. (#204) - RTB Networking package wasnt being activated on dedicated servers. - Chats can always be opened with anyone regardless of preferences now. (#205) - Allowing anyone to message you is now enabled by default. (#205) - Roster items now get sent in chunks to prevent buffer blow-ups. - Connect client is opened if a modal window is opened on it. (#199) - Added protection against receiving incomplete xml strings which forget the parser. - Added a version attribute sent to the chat server as part of authentication. - Added option to save chatroom windows and sizes. - Changed player join server sound to a new beep. - Added room banning support. - Fixed names sometimes being invisible when non-friends talk to you in certain situations. (#206) - Added a down arrow next to user's status to indicate it can be changed. (#217) - Fixed Colorset_Default creation again, sigh. - Fixed some non-absolute paths to RTB resources. - Fixed isInt function. - "Fixed" the dotted line being cyan. Still Badspot's fault. - Added client support for room banning. - Updated the auto-updater a bit to work around operating systems doing handicapped stuff. - Fixed tcp objects a bit more so they don't affect other tcp objects so much. Probably will cause console spam until Badspot provides a method to check for the existence of methods for objects. - Fixing a typo. (#220) --- End code --- Apologies for the delay fixing some of the more critical stuff - I've been pretty busy recently. |
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