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Getting the color of a player's head node?

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Demian:

Is it possible to get the color of a player's head node and then use that as a colorShift color?

Amade:

%client.headColor
If you want to colorshift a weapon based on who's holding it, that won't work. If you update the colorshift of an image datablock it will immediately be updated on all instances of the image.

Demian:


--- Quote from: Amade on October 21, 2011, 04:03:50 PM ---%client.headColor
If you want to colorshift a weapon based on who's holding it, that won't work. If you update the colorshift of an image datablock it will immediately be updated on all instances of the image.

--- End quote ---
What do you mean by that? All instances?

--- Code: ---colorShiftColor = %client.headColor;
--- End code ---
I have a feeling it isn't this easy.

Amade:


--- Quote from: Demian on October 21, 2011, 04:09:28 PM ---What do you mean by that? All instances?I have a feeling it isn't this easy.
--- End quote ---
Basically, what you're trying to do won't work.

If someone has a red head and you colorshift the image to red, and then someone has a blue head (so you colorshift it to blue) the image will appear as blue on both players.

Demian:


--- Quote from: Amade on October 21, 2011, 06:21:09 PM ---Basically, what you're trying to do won't work.

If someone has a red head and you colorshift the image to red, and then someone has a blue head (so you colorshift it to blue) the image will appear as blue on both players.

--- End quote ---
Oh I see. That sucks. I guess you'd need an unique image per player..

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