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Kodleeshare.net - Survival Minecraft - This is the end.

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Trifax:

To address the griefing concerns:

It's been part of the rules for months now that users are only protected from griefers and raiders within established towns and villages. The criteria for this is on the Kodleeshare website under the Rules tab. We originally created this rule to keep things a little more interested, as it was becoming entirely too common for users to join the server, build a house, and never come back. The rule (which is allowed some flex and blend because different situations call for different judgment) acts an incentive for players to band together and form up towns and villages.

If one wishes to strike out on their own and avoid interaction with other players, they should be prepared to defend against griefers and have a backup of resources. This is not a new policy, although I've continued to review each griefing "incident" with individual attention and consideration. In the case of Alexa and Eurocharge's attacks, I'm going to encourage them to return or help rebuild some of the damage, but they will not be banned. If they are a continued problem on the server, I will handle the situation differently. For now, Ayxrion and Fire, I'd be more than happy to contribute to the restoration of your house from my personal resources.

For reference, here's a list of towns/villages (areas which are protected, and will receive reimbursement and construction assistance for griefing attacks):

* Summerset
* Spawn town
The Kodleeshare rules list (which, by the way, will shortly be updated to more explicitly state the rule that's come into question today).

The list is sparse, I know. You guys should get to forming up towns! On a less professional note, I currently live alone and would be willing to join up with some people to build a new town. I have resources to contribute, just let me know if you're interested!

I encourage you all not to run away from the server when a griefing attack occurs! In this case, it was more a raid, but I encourage you to take the opportunity to build back stronger than ever, and team up with your friends to let the griefers know that you aren't going to let them win. If you give up and leave the server, if you become afraid, they will have won.

King of the Bill:


--- Quote from: Trifax on September 05, 2013, 08:25:55 PM ---To address the griefing concerns:

It's been part of the rules for months now that users are only protected from griefers and raiders within established towns and villages. The criteria for this is on the Kodleeshare website under the Rules tab. We originally created this rule to keep things a little more interested, as it was becoming entirely too common for users to join the server, build a house, and never come back. The rule (which is allowed some flex and blend because different situations call for different judgment) acts an incentive for players to band together and form up towns and villages.

If one wishes to strike out on their own and avoid interaction with other players, they should be prepared to defend against griefers and have a backup of resources. This is not a new policy, although I've continued to review each griefing "incident" with individual attention and consideration. In the case of Alexa and Eurocharge's attacks, I'm going to encourage them to return or help rebuild some of the damage, but they will not be banned. If they are a continued problem on the server, I will handle the situation differently. For now, Ayxrion and Fire, I'd be more than happy to contribute to the restoration of your house from my personal resources.

For reference, here's a list of towns/villages (areas which are protected, and will receive reimbursement and construction assistance for griefing attacks):

* Summerset
* Spawn town
The Kodleeshare rules list (which, by the way, will shortly be updated to more explicitly state the rule that's come into question today).

The list is sparse, I know. You guys should get to forming up towns! On a less professional note, I currently live alone and would be willing to join up with some people to build a new town. I have resources to contribute, just let me know if you're interested!

I encourage you all not to run away from the server when a griefing attack occurs! In this case, it was more a raid, but I encourage you to take the opportunity to build back stronger than ever, and team up with your friends to let the griefers know that you aren't going to let them win. If you give up and leave the server, if you become afraid, they will have won.

--- End quote ---
It never explains how to get your town/village verified, or what constitutes one. Many people live in duos or trios but are unprotected under current rules. You oughta clarify that.
Personally, I'd say that I'm not prone to trusting others online, having been backstabbed quite a bit. In fact, I changed my password to a temp password utterly unlike any other that I normally use just for joining kodleeshare, then changed it back when I was done. The best defense against griefers is to never let them find you. A real griefer can break through lava, pit traps, arrows, obsidian, anything they want to, unless it's in the spawn protected zone in which case it's a moot point. Stealth is key.
Also, "if it has a warp, it's in that category". Does this mean that snowy is protected? How about other areas that have warps?
And where the hell does "lookdown_youidiot" lead to?

Zacks:


--- Quote from: King of the Bill on September 05, 2013, 08:34:58 PM ---It never explains how to get your town/village verified, or what constitutes one. Many people live in duos or trios but are unprotected under current rules. You oughta clarify that.
Personally, I'd say that I'm not prone to trusting others online, having been backstabbed quite a bit. In fact, I changed my password to a temp password utterly unlike any other that I normally use just for joining kodleeshare, then changed it back when I was done. The best defense against griefers is to never let them find you. A real griefer can break through lava, pit traps, arrows, obsidian, anything they want to, unless it's in the spawn protected zone in which case it's a moot point. Stealth is key.
Also, "if it has a warp, it's in that category". Does this mean that snowy is protected? How about other areas that have warps?
And where the hell does "lookdown_youidiot" lead to?

--- End quote ---
mini made that its a roller coaster to his house I believe.

also you need atleast 4 living people in there own houses close enough together to be considered an town. I think it should be changed to 2 because of the lack of new comers.

Trifax:


--- Quote from: King of the Bill on September 05, 2013, 08:34:58 PM ---It never explains how to get your town/village verified, or what constitutes one. Many people live in duos or trios but are unprotected under current rules. You oughta clarify that.
Personally, I'd say that I'm not prone to trusting others online, having been backstabbed quite a bit. In fact, I changed my password to a temp password utterly unlike any other that I normally use just for joining kodleeshare, then changed it back when I was done. The best defense against griefers is to never let them find you. A real griefer can break through lava, pit traps, arrows, obsidian, anything they want to, unless it's in the spawn protected zone in which case it's a moot point. Stealth is key.
Also, "if it has a warp, it's in that category". Does this mean that snowy is protected? How about other areas that have warps?
And where the hell does "lookdown_youidiot" lead to?

--- End quote ---

Criteria for being a town used to be posted there...I'm sorry the details aren't there, I thought they were. I wrote them out for Kodlee to post back when we made the rule.

How to become a town/village/city:

* 3+ residents
* 4+ buildings
* A community board
* A tree
Am I missing anything?


--- Quote from: King of the Bill on September 05, 2013, 08:34:58 PM ---Personally, I'd say that I'm not prone to trusting others online, having been backstabbed quite a bit. In fact, I changed my password to a temp password utterly unlike any other that I normally use just for joining kodleeshare, then changed it back when I was done.

--- End quote ---

I understand this mentality. I know it wasn't your main point with that post, but just to reinforce: we don't collect your login info, we just do that so you can get all the functionality in the website. Kodlee is developing his own plugin that will allow users to register in game without needing their minecraft info, but it's a lot of hard work and he's only one guy. So the web portal is our only solution at the moment.


--- Quote from: King of the Bill on September 05, 2013, 08:34:58 PM ---Also, "if it has a warp, it's in that category". Does this mean that snowy is protected? How about other areas that have warps?
And where the hell does "lookdown_youidiot" lead to?

--- End quote ---

Mini has created a few warps that are not official towns. Towns must meet all of the above criteria. It used to be 4 residents and 4 buildings, but I'm shifting that a bit to account for the lack of new users :(

King of the Bill:


--- Quote from: Trifax on September 05, 2013, 08:51:24 PM ---Criteria for being a town used to be posted there...I'm sorry the details aren't there, I thought they were. I wrote them out for Kodlee to post back when we made the rule.

How to become a town/village/city:

* 3+ residents
* 4+ buildings
* A community board
* A tree
Am I missing anything?

I understand this mentality. I know it wasn't your main point with that post, but just to reinforce: we don't collect your login info, we just do that so you can get all the functionality in the website. Kodlee is developing his own plugin that will allow users to register in game without needing their minecraft info, but it's a lot of hard work and he's only one guy. So the web portal is our only solution at the moment.

Mini has created a few warps that are not official towns. Towns must meet all of the above criteria. It used to be 4 residents and 4 buildings, but I'm shifting that a bit to account for the lack of new users :(

--- End quote ---
Thanks for clarifying, it'll be a huge help.
I'm aware that you've said that, and being who I am, I decided to take precautions.
Mini is crazy lol, I heard that "lookdown_youidiot" once warped you directly into a pool of lava. Also, his "railway to nowhere" literally just ends smack in the middle of the ocean; if there was a house there once, it's long gone now. Either that or a huge chunk of the tracks was deleted in the middle. I do know that I was able to run along below the tracks and collect tons of fallen redstone torches and powered rails because mcedit; Dragonoid_X was able to do the same.

Also, just so you know, it's prettymuch instinct for minecraft players to strike out on their own. Collab efforts are rare. Personally, I've always found that doing it on my own is more effective and more efficient; someone else tagging along reduces the spoils of the hunt (on a related note, Zane, I'd like a stack of those books sometime) and accomplishes less on a per-person basis than a group (with the notable exception of murdering bosses, but then there's the fight over who gets the drop). I also don't trust anyone but myself to manage resources effectively (Zane, when the hell are you going to need 500 blocks of nether wart crops all at once? You should seriously plant carrots and potatoes instead man), and because my skype is fubar, the text communication greatly limits what we are able to coordinate; an emergency message is hard to get out, although to be fair, an ally can help you reclaim lost goods should an enemy pick them up and therefore not despawn when the chunk unloads, forcing you to potentially /return right back into the midst of a horde (Zane did save my ass there).
All in all, although Zane and I did successfully raid the third stronghold (he was hunting for it, and I got to join in because I used a web app to calculate its likely coordinates based on those of the other two strongholds. It turns out that I was less than 100 blocks off on both the X and Z axis), as well as make a pretty nice cave dive for emerald ore, we bickered a bit over the subsequent split of the spoils (in particular he nailed most of the diamonds before me in the cave) and I learned a valuable lesson: Coop isn't always the best idea. (no offense, Zane)

Now, living in the same structure as my brother, I could see happening. Not sharing chests or anything, but at least operating as a cohesive team, able to communicate instantly (we sit in the same room when we play games) without being stalled by trivial things such as death or lag.

By the way, I told a few folks how his app was rejected, and he's still not going to put in another one (he runs into a lot of pretentious snobs and hates groups making him apply more than once to get in). What about his app (Duskhelt) was wrong, exactly?
Also, Euro said it was incredibly rare for you to reject apps like that. Suggested it was a "bad mood". So I'd like a heads-up: To what extent does your current mood influence your administrative actions?


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