| Blockland Forums > Modification Help |
| [Model] G36C Test for Blockland in Blender. |
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| kamber56:
So yeah, This is my first time using blender, and i'v only been using it for around three hours, and im pretty proud of what i'v achieved. I made a G36C For blockland, and as a test, i made a Glock, but accidently added a Screw Modifier x5, and It messed up. Anyway, here are some pictures. So, Now to get to my problem. I have no idea how to group things, that's why my Hand and Magazine are away from the gun, it's so I don't get them mixed up, as if I put it in the gun, I won't be able to seperate it back as I'll select the gun's vertices. Once i'v done this, I can colour it :), And also, if you're feeling extra helpful today, how do I add the muzzlepoint and handpoint stuff in? All the tutorials i'v seen are for old versions of blender, and Blender 2.5 is way different. Thanks! :cookie: |
| Demian:
"Handpoint" is called "mountPoint" just add Armature -> Single Bone. Protip: Great model but far too detailed for Blockland. |
| kamber56:
--- Quote from: Demian on October 23, 2011, 04:50:45 AM ---"Handpoint" is called "mountPoint" just add Armature -> Single Bone. Protip: Great model but far too detailed for Blockland. --- End quote --- Ok, Thanks :) |
| The Corporation:
That's pretty good, but the sights are messed up. |
| soba:
Some of the bevels you wouldn't even be able to see, so its useless |
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