Blockland Forums > Modification Help
[Model] G36C Test for Blockland in Blender.
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kamber56:
So yeah, This is my first time using blender, and i'v only been using it for around three hours, and im pretty proud of what i'v achieved. I made a G36C For blockland, and as a test, i made a Glock, but accidently added a Screw Modifier x5, and It messed up. Anyway, here are some pictures.












So, Now to get to my problem. I have no idea how to group things, that's why my Hand and Magazine are away from the gun, it's so I don't get them mixed up, as if I put it in the gun, I won't be able to seperate it back as I'll select the gun's vertices. Once i'v done this, I can colour it :),

And also, if you're feeling extra helpful today, how do I add the muzzlepoint and handpoint stuff in? All the tutorials i'v seen are for old versions of blender, and Blender 2.5 is way different.

Thanks!  :cookie:
Demian:
"Handpoint" is called "mountPoint" just add Armature -> Single Bone. Protip: Great model but far too detailed for Blockland.
kamber56:

--- Quote from: Demian on October 23, 2011, 04:50:45 AM ---"Handpoint" is called "mountPoint" just add Armature -> Single Bone. Protip: Great model but far too detailed for Blockland.

--- End quote ---

Ok, Thanks :)
The Corporation:
That's pretty good, but the sights are messed up.

soba:
Some of the bevels you wouldn't even be able to see, so its useless
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