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| Brick activate? |
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| jes00:
--- Quote from: MegaScientifical on October 27, 2011, 03:35:39 PM ---You also should make sure not to keep it like that, where it never activates unless it's that type of brick. --- End quote --- --- Quote from: jes00 on October 26, 2011, 07:13:16 AM --- --- Code: --- Parent::OnActivate(%obj, %player, %client, %pos, %vec); --- End code --- --- End quote --- |
| MegaScientifical:
If you didn't notice, that is within the If check. That means it will only happen if it is that brick. Bad idea in most cases. |
| jes00:
--- Quote from: MegaScientifical on October 27, 2011, 04:17:45 PM ---If you didn't notice, that is within the If check. That means it will only happen if it is that brick. Bad idea in most cases. --- End quote --- Oops, thanks. |
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