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Brick activate?

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jes00:


--- Quote from: MegaScientifical on October 27, 2011, 03:35:39 PM ---You also should make sure not to keep it like that, where it never activates unless it's that type of brick.

--- End quote ---

--- Quote from: jes00 on October 26, 2011, 07:13:16 AM ---
--- Code: --- Parent::OnActivate(%obj, %player, %client, %pos, %vec);

--- End code ---

--- End quote ---


MegaScientifical:

If you didn't notice, that is within the If check. That means it will only happen if it is that brick. Bad idea in most cases.

jes00:


--- Quote from: MegaScientifical on October 27, 2011, 04:17:45 PM ---If you didn't notice, that is within the If check. That means it will only happen if it is that brick. Bad idea in most cases.

--- End quote ---
Oops, thanks.

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