Blockland Forums > General Discussion
BLB, quads or tris?
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soba:
forget, we need either badspot, kompressor or destiny to confirm this :c

EDIT: or wedge.......
Wedge:
Alright, I just took this picture in v8. I doubt the rendering code has changed since then but I don't know for sure. I have to use v8 to do this because GLEnableOutline was removed from later versions of Blockland.



As you can see the skis use triangles, the bricks use quads. Red lines are blocks, blue lines are the skis, gray lines are the bedroom floor.
soba:

--- Quote from: Wedge on October 25, 2011, 11:36:55 AM ---GLEnableOutline was removed from later versions of Blockland.

--- End quote ---
What was the reason for this? was it client sided? as in, you could cheat in deathmatches?
Wedge:

--- Quote from: soba on October 25, 2011, 12:06:28 PM ---What was the reason for this? was it client sided? as in, you could cheat in deathmatches?

--- End quote ---
Yes but it wouldn't help you much since it's pretty hard to see. It also breaks all the text in the game. I'm also pretty sure it's still possible to cheat and look through walls just by asking the server where people are, since I'm pretty sure it will tell you.

I believe it was actually removed in v9 because invisible bricks use wireframe rendering, so the code was re-purposed to do that. I don't really know though, he also removed the metrics and fps commands at the same time.
soba:

--- Quote from: Wedge on October 25, 2011, 01:01:51 PM ---Yes but it wouldn't help you much since it's pretty hard to see. It also breaks all the text in the game. I'm also pretty sure it's still possible to cheat and look through walls just by asking the server where people are, since I'm pretty sure it will tell you.

I believe it was actually removed in v9 because invisible bricks use wireframe rendering, so the code was re-purposed to do that. I don't really know though, he also removed the metrics and fps commands at the same time.

--- End quote ---
Would have been cool if someone were to be able to use those options in creating an interesting minigame in blockland, or maybe make a bunch of large bricks and you had to fight in a wireframe deathmatch of some sort, however, it was client-sided, so I guess thats not really the case here
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