| Blockland Forums > General Discussion |
| BLB, quads or tris? |
| << < (2/3) > >> |
| Demian:
I am quite sure BLBs use quads. If you really want to know, contact Destiny. |
| Marcem:
It's quads. Look at any special blb and there are 4 coordinates for each face. |
| soba:
Yndaaa claims ingame they are rendered in triangles |
| Demian:
--- Quote from: soba on October 25, 2011, 10:57:40 AM ---Yndaaa claims ingame they are rendered in triangles --- End quote --- Purely a guess, but I'd say all 3D engines render 3D models as triangles. |
| Wedge:
These images might help a bit, I'll have to see if I can get any better ones later. From them it looks like they're quads, but it's quite possible that all the editing I did obscured the diagonals. Interiors and dts shapes are definitely rendered with tris though. --- Quote from: Demian on October 25, 2011, 11:17:52 AM ---Purely a guess, but I'd say all 3D engines render 3D models as triangles. --- End quote --- Nope, there's lots of ways to render 3D. Off the top of my head you could also use voxels, raytracing, or vectors (think of old arcade games). |
| Navigation |
| Message Index |
| Next page |
| Previous page |