| Blockland Forums > Modification Help |
| Mounting two images to the same slot? |
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| Chrono:
You can change the mountpoint on the datablock to be the same as another, but mount it to another slot. Example: mountpoint = 0; .mountimage(IMAGENAME,1); It will still appear in the right hand, despite being mounted to slot 1. You will still need to call the left hand trigger to activate this weapon, or via a script to be called by some other method. (tip, the trigger for slot 1 is not in the list of controls by default) |
| NakedBanana:
Uhmm, i dont think two images will work. But what if you make two different / normal models on the same .dts file, and add a custom hand to the Left gun. Than all you need to do is make 2 MuzzlePoints and 1 MountPoint (MountPoint must be on the right model, offcourse.....) And the distance between the 2 models is the Width of the blockhead (i dont know what the width of a blockhead is). Maybe that will work? EDIT: sorry, i didnt read well and tought you were talking about a Gun. But if you want to make a Hat on a Hat than maybe all you need to do is change the second hat's position (higher than the first hat) |
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