Blockland Forums > Modification Help
Mounting two images to the same slot?
Chrono:
You can change the mountpoint on the datablock to be the same as another, but mount it to another slot.
Example:
mountpoint = 0;
.mountimage(IMAGENAME,1);
It will still appear in the right hand, despite being mounted to slot 1. You will still need to call the left hand trigger to activate this weapon, or via a script to be called by some other method.
(tip, the trigger for slot 1 is not in the list of controls by default)
NakedBanana:
Uhmm, i dont think two images will work.
But what if you make two different / normal models on the same .dts file, and add a custom hand to the Left gun. Than all you need to do is make 2 MuzzlePoints and 1 MountPoint (MountPoint must be on the right model, offcourse.....) And the distance between the 2 models is the Width of the blockhead (i dont know what the width of a blockhead is).
Maybe that will work?
EDIT: sorry, i didnt read well and tought you were talking about a Gun. But if you want to make a Hat on a Hat than maybe all you need to do is change the second hat's position (higher than the first hat)