Author Topic: My skybox is cut off ingame.  (Read 1876 times)

I have this problem where the skybox is cutoff ingame, (I also have an issue with images reversing ingame)


What it looks like ingame.


What it is suppose to look like.
« Last Edit: October 26, 2011, 06:30:04 AM by Lørd Tøny »

Care to send me the files? I could try to fix it.

Do you mean you want that whole image above the horizon?

Do you mean you want that whole image above the horizon?

I want the entire image.

Care to send me the files? I could try to fix it.

http://www.mediafire.com/?y4j06zcof6im1uw



It's suppose to look like this all the way around.

Somebody found Redsorceress. :o

I'm not really seeing the problem here. I'm assuming the textures are mapped on the sky reversed, it should not be a problem. However, where the game gets the "cloud1" and "cloud2" textures, is beyond me. As for the sky "cutting off", that is because your texture for the top sky plane is a black starry sky which does not blend at all with the light sky on the other planes. On the other hand if you are referring to the city buildings being under the horizon, that's how skyboxes work. Half of the image is mapped under the horizon, half of it above. Your only problems are crappy low quality textures and the wrong top sky texture. Nothing technical.

« Last Edit: October 27, 2011, 02:36:56 AM by Demian »