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Checking If A Client Does Not Have A Add On
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jes00:
How do you check if a client does not have an add on and do things if they do not have it?
FFSO:
This would be the code your looking for...although I believe it requires something else otherwise it would cause Authentication Errors when trying to host.

--- Code: ---        function GameConnection::onConnectRequest(%this,%a,%b,%c,%d,%e,%f,%g,%h,%i)
        {
                echo("\n" @ %c SPC "trying to connect.");
                if(%f !$= "")
                {
                        %this.hasRTB = 1;
                        %this.rtbVersion = %f;
                }
                if(getField(%h,1) $= "DRPG")
                {
                        echo(%c SPC "trying to connect with DRPG v" @ getField(%h,2) @ ".");
                        if(trim(getField(%h,2)) >= trim($DRPG::ClientVersion))
                        {
                                %this.hasDRPG = 1;
                                %this.drpgVersion = getField(%h,2);
                                Parent::onConnectRequest(%this,%a,%b,%c,%d,%e,%f,%g,%h,%i);
                        }
                        else
                        {
                                echo(%C SPC "needs to download a new version of DRPG.");
                                %this.schedule(0,"delete","You need the latest <a:brianhosting.net/BLAD/uploads/Client_DRPG.zip>DRPG Client</a> (v" @ $DRPG::ClientVersion @ " ) to play on this server.");
                                return;
                        }
                }
                else
                {
                        echo(%c SPC "trying to connect without DRPG.");
                        %this.schedule(0,"delete","You need the latest <a:brianhosting.net/BLAD/uploads/Client_DRPG.zip>DRPG Client</a> (v" @ $DRPG::ClientVersion @ " ) to play on this server.");
                }
        }


--- End code ---
M:
And every single different add-on that uses this method breaks every other one. And RTB, half the time.
Amade:
use gameconnection::autoadmincheck instead
Nexus:

--- Quote from: Amade on October 28, 2011, 06:21:09 PM ---use gameconnection::autoadmincheck instead

--- End quote ---

But the client sends no information during that.
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