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Item Pickup
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Space Guy:

--- Code: ---function Item::onPickup(%this,%item,%obj,%amount)
{
 if(%obj.variable != 1){commandtoclient(%obj.client,'centerPrint',"\c5Variable not equal to 1.",2);return;}
 if(!(%obj.variable2 > 10)){commandtoclient(%obj.client,'centerPrint',"\c5Variable2 not greater than 10.",2);return;}
 Parent::onPickup(%this,%item,%obj,%amount);
}
--- End code ---

You can either add that code as is, changing variable and variable2 for things you set, or replace "Item" with your weapon/tool's "GunItem", "RocketLauncherItem", etc name.
MrPickle:
Yey mine was rightish.
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