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The CDN forgets over updating add-ons ...!
Bushido:
for some reason, CDN doesn't like it when an add-on is different from what it has in it's database. i use modified versions of T+T in order to prepare/test/play with updates, but due to 'hash errors' (?) players can't actually download them from the CDN
can we get a quick fix in, for the CDN? if something doesn't line up with what the CDN has, can we just make blockland download it from the server?
Chefkokkie:
--- Quote from: Bushido on October 30, 2011, 04:12:25 PM ---'hash errors' (?)
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It converts the contents of one file into one encoded hash string, and the other one as well. If they don't match then the files are different and it doesn't want that and that is the problem.
Badspot:
Please describe what is actually happening and post the relevant launcher.log or console.log files.
Night Fox:
what is the CDN?
Bushido:
whenever someone tries to join my server, they freeze up at some point and can't load a file. i've boiled it down to the tier+tactical tier 1 package, which i have recently updated with new sounds, models, etc: but since this package is not what the CDN has, they get a hash error and can't download the file
--- Quote ---BlobDownloadManager::blobReceived - Got incorrect hash! (expected=fff027101a560f8a9c175ac091aa1767c29718c2, actual=1027f0ff8a0f561ac05a179c6717aa91c21897c2) Ignoring...
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thus, downloading ceases and the client just sits around doing nothing
--- Quote from: Night Fox on October 30, 2011, 04:45:16 PM ---what is the CDN?
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client... download... network?
it's this big add-on database badspot implemented to speed up download times with the client