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LH Skybox Resource

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SWAT One:


--- Quote from: LoserHero on November 03, 2011, 01:30:34 AM ---I do, but anyone who does that is handicapped.

And because I love repeating myself I said that once done you'll have to package everything appropriately and that as far as "seeing a concrete or stone texture sky box" you are wrong. You will see the sky color that can be set with the sky environment.

--- End quote ---
1)  Since v19 updates, all textures for skies are either provided blank or missing.

2)  Packaging and error checking a map takes me a minute and a half.  If you don't want to do it correctly because it takes too long/requires too much effort, you are either slow or are still new to map-making.

3)  If you create a tutorial, NEVER provide flawed and controversial information.  Quality Add-Ons are never an ease-of-access project.

LoserHero:

Lol if it's such a big deal for you to copy and paste some files into a .zip and change the target within the .mis then do whatever aloof method you want. This conversation is over.

SWAT One:


--- Quote from: LoserHero on November 03, 2011, 09:39:54 PM ---Lol if it's such a big deal for you to copy and paste some files into a .zip and change the target within the .mis then do whatever aloof method you want.

--- End quote ---
You didn't imply that in the OP.

LoserHero:

Anyways,

Koopa if you have any skyboxes that you've made and want them added to the OP just post them here. Please put them in a .zip folder and  upload a 256x256 preview picture and I'll gladly add them.

KoopaScooper:

Alright, I'll make quite a few when I'm done my work, they're not hard to render (nor do they take that long to render,) and I can do some over my school work.

Scratch that, I'll post 'em when I get back on Monday.

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