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| LH Skybox Resource |
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| Demian:
--- Quote from: LoserHero on October 31, 2011, 11:41:55 PM ---To use, just place the folder in --- Quote ---"base/data/skies" --- End quote --- and reference the resource.dml file in the map folder. --- End quote --- Not if you plan on releasing the map. |
| LoserHero:
--- Quote from: Demian on November 01, 2011, 11:24:29 AM ---and reference the resource.dml file in the map folder. Not if you plan on releasing the map. --- End quote --- Obviously. But for quick and easy referencing this is what I recommend. |
| Mega-Bear:
Wow, and when I released a loving .zip full of skyboxes, interiors, textures, and other great things for maps, it didn't get this many replies so fast. Well, I added a link to this in my mapping topic as a resource. |
| LoserHero:
--- Quote from: soba on November 01, 2011, 07:21:25 AM ---I have a request, a really stormy looking dark night, no lightning, and no sun/moon, just a dark, stormy, cloudy looking night, I could use one of these for a mod I wish to create --- End quote --- Based on the description you gave me I created a skybox that should work for a stormy dark night. Updated the OP with preview and link. |
| Demian:
--- Quote from: LoserHero on November 01, 2011, 02:43:19 PM ---Obviously. But for quick and easy referencing this is what I recommend. --- End quote --- Not in my opinion. If I make a map I will put everything I need in it to the map's folder. Cluttering default folders with your custom skyboxes, textures and others is a horrible idea. |
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