Blockland Forums > Modification Help
[RESOURCE] Bedroom and Kitchen .dae, .blend ADDED TUTORIAL
heedicalking:
i have tried numerous methods to get these recognized by blender, quark, or hammer and none seem to work. i think it's because the .dae is just one object which registers as concave. i would love to use these for scaling purposes for future map design but i do not think it will ever be used. Whoever exported these as a .dae, i believe the new torque supports .dae as interior files? can you try importing them again after converting them?
Wesley Williams:
--- Quote from: heedicalking on November 05, 2011, 05:34:56 PM ---it is better optimized the way badspot does it, except i don't know HOW he does it. is there a way to reverse face direction in constructor or hammer?
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Yes, it's fully possible.
heedicalking:
--- Quote from: Wesley Williams on November 05, 2011, 07:26:02 PM ---Yes, it's fully possible.
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do you know how? i managed to import it into constructor as a .dts which allowed me to get the measurements i needed. i really wish badspot would release the brush files for these though :/
soba:
oh ho ho! well now, looks like SOMEONES been busy, nice work demian!
send the .map of it all set up with the UV coords and stuff and I'll put it in the OP for others
heedicalking:
--- Quote from: soba on November 05, 2011, 07:49:30 PM ---oh ho ho! well now, looks like SOMEONES been busy, nice work demian!
send the .map of it all set up with the UV coords and stuff and I'll put it in the OP for others
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i dont think thats a .map...