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| [RESOURCE] Bedroom and Kitchen .dae, .blend ADDED TUTORIAL |
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| heedicalking:
--- Quote from: Demian on November 06, 2011, 03:20:25 AM ---Why would you want a .map? It's meant to be used in Blender. I imported the .dae file with Blender 2.5 just fine. Do you have the correct Python? You will never get these to constructor though, one would be insane to go through the entire model and split it into convex objects. --- End quote --- i have it in blender, i meant i can't get it recognized as a brush shape. i also meant to say constructor not blender. |
| Demian:
--- Quote from: soba on November 06, 2011, 05:53:55 AM ---huh?....I mean so they can play it ingame :/Difficult? no, I fully understand convex shapes and how to set them up now, Time consuming, yes --- End quote --- A .map of the Bedroom is useless as it is a concave object. It would take days to slice it to convex objects. --- Quote from: heedicalking on November 06, 2011, 08:04:05 AM ---i have it in blender, i meant i can't get it recognized as a brush shape. i also meant to say constructor not blender. --- End quote --- That's because it is one concave object in Blender. In order to get it into Constructor you need slice the entire Bedroom into hundreds of convex shapes. |
| heedicalking:
--- Quote from: Demian on November 06, 2011, 08:27:34 AM ---That's because it is one concave object in Blender. In order to get it into Constructor you need slice the entire Bedroom into hundreds of convex shapes. --- End quote --- yea i already know that and i've already said that. i still need to know about the face flip in constructor/hammer so i can start making maps better. |
| Nasoa:
--- Quote from: heedicalking on November 06, 2011, 08:39:13 AM ---i still need to know about the face flip in constructor/hammer so i can start making maps better. --- End quote --- I do to. I've just been using CSG Hollow for the walls. |
| soba:
--- Quote from: heedicalking on November 06, 2011, 08:39:13 AM ---yea i already know that and i've already said that. i still need to know about the face flip in constructor/hammer so i can start making maps better. --- End quote --- there is no face flip, the faces you see are just invisible, using a certain texture that constructor defines as the "blank.png" of interiors |
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