| Blockland Forums > Modification Help |
| Phydeoux's Add-on Topic |
| << < (72/191) > >> |
| phydeoux:
but i'm adding switches and levers to the medieval doors pack. why would i make a separate pack of things that would already fit just fine in the existing content i have? so obviously i've got something way more different than switches and levers. :P (although technically 2 of them are switches, but they fit with the over-all theme) if anyone guesses right i'll show them off before release. which i kind of want to do anyways because i might need help getting sounds. |
| Cool Blockhead:
--- Quote from: phydeoux on January 04, 2012, 07:37:49 PM ---but I'm adding switches and levers to the medieval doors pack. why would i make a separate pack of things that would already fit just fine in the existing content i have? so obviously I've got something way more different than switches and levers. :P (although technically 2 of them are switches, but they fit with the over-all theme) if anyone guesses right I'll show them off before release. which i kind of want to do anyways because i might need help getting sounds. --- End quote --- If you want to show them off do it! :) Anyway, I just got a crazy idea, your vehicles in brick form that are made to use JVS content because when you click the doors they open! Wild guess but I may be right...? |
| patton360:
Phy, PLEASE finish the artilliry cannon |
| phydeoux:
nope, not car jvs, and nope its not an artillery cannon either. actually the cannon right now is a cheap model-swap of the default pirate cannon. Edit: Submitted the secret new JVS Content pack. I was gong to wait, but I thought "what the hell" and put it in for processing. |
| MrLoL:
--- Quote from: phydeoux on January 04, 2012, 10:36:17 PM ---Submitted the secret new JVS Content pack. I was gong to wait, but I thought "what the hell" and put it in for processing. --- End quote --- ogod |
| Navigation |
| Message Index |
| Next page |
| Previous page |