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Phydeoux's Add-on Topic

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phydeoux:

but i'm adding switches and levers to the medieval doors pack.
why would i make a separate pack of things that would already fit just fine in the existing content i have?

so obviously i've got something way more different than switches and levers. :P (although technically 2 of them are switches, but they fit with the over-all theme)

if anyone guesses right i'll show them off before release. which i kind of want to do anyways because i might need help getting sounds.

Cool Blockhead:


--- Quote from: phydeoux on January 04, 2012, 07:37:49 PM ---but I'm adding switches and levers to the medieval doors pack.
why would i make a separate pack of things that would already fit just fine in the existing content i have?

so obviously I've got something way more different than switches and levers. :P (although technically 2 of them are switches, but they fit with the over-all theme)

if anyone guesses right I'll show them off before release. which i kind of want to do anyways because i might need help getting sounds.

--- End quote ---

If you want to show them off do it! :)   

Anyway, I just got a crazy idea, your vehicles in brick form that are made to use JVS content because when you click the doors they open! Wild guess but I may be right...?

patton360:

Phy, PLEASE finish the artilliry cannon

phydeoux:

nope, not car jvs, and nope its not an artillery cannon either.

actually the cannon right now is a cheap model-swap of the default pirate cannon.

Edit:

Submitted the secret new JVS Content pack. I was gong to wait, but I thought "what the hell" and put it in for processing.

MrLoL:


--- Quote from: phydeoux on January 04, 2012, 10:36:17 PM ---Submitted the secret new JVS Content pack. I was gong to wait, but I thought "what the hell" and put it in for processing.

--- End quote ---

ogod

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